

This course is also for those the artists, who want to improve and help their drawing with a 3D base. I created this course for the people who want to start digital modeling using the best industry-standard program that is Zbrush but doesn’t know where to start. After completion of our character, we can start rendering the character with Zbrush and combining the passes in Photoshop to achieve a professional look. I will give you a brief intro about posing the character and then we will go through materials and lights in Zbrush. We will also paint the model for the better representation. Then you will learn how to add details on your model so it will look much more appealing. After that, I will show you how to make a hard surface object in Zbrush, fast and efficient by making the sword. We will go through the process of making the cap, and also add spikes to the armor. Then we will create the legs and refine the arms.

After that, we will create, and adjust the armor. We will start the character from a sphere, I will guide you through the process of starting your sculpt and adding new elements like horns, arms, body, etc. As we proceed, I will show you how to customize your workflow to work much faster again in Zbrush.

We will start by getting familiar with the basic interface and navigation in Zbrush. I will show you only the most important things which you really wanted to know for making a fully finished high poly character. While we are working on our character, we will learn how to work with the most important Zbrush tools. Various things you need to know to model head, horns, torso, armors, sword, and even a cap, in Zbrush. I will slowly and fully explain how to start using Zbrush and how to navigate the interface. What you’ll learn in this ZBrush beginner tutorial? ZBrush For Absolute Beginners, The Best ZBrush Tutorials Absolute Beginners Zbrush course, Zbrush for those who never used it before but want to be a ZBrush expert…
