

This file will not contain the textures from the original pack, just as a warning O_O So if enough people are using the older version (let me know!!!) I'll add an updated. If I understand this correctly, older versions of SAI don't have this. Double click this file to start SAI (obviously) The cool thing is that this file will automatically detect textures for you, and add them to the. There should also be a file called start-sai.exe. C:\Program Files (x86)\PaintTool_SAI_English_ver.1.10\PaintTool_SAI_English_ver.1.10\PaintTool SAI English Pack\papertexģ. Copy the BMP files only and paste them in the \papertex folder in your SAI folders.Įx. Because thanks to this helpful tutorial I learned about the start-sai.exe file!!Ģ. ini part.Hey guys! The response on the first one was very positive, so I made some more!Īlso, there is NO. ini file from one of the folders, and rename the ini to the name of the new brush or whatever you make, obviously keeping the. If you make assets for “brshape” or “scatter”, you should make. Other folders accept 8bit gray scale bitmaps. “bristle” only accept 64×64, 24/32bit ARGB bitmaps. \SYSTEMAX Software Development\SAIv2\settings\papertex \SYSTEMAX Software Development\SAIv2\settings\brushtex \SYSTEMAX Software Development\SAIv2\settings\brushfom\brshape \SYSTEMAX Software Development\SAIv2\settings\brushfom\bristle \SYSTEMAX Software Development\SAIv2\settings\brushfom\blotmap Please copy your custom brush forms and your custom textures into the corresponding folders. Your brush images or textures should appear after restart of the software. Of certain file dimensions or size : The max maybe 1024 x 1024 and below. This is basic advice that was given me in a email.
